feat: add update-available detection
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@@ -0,0 +1,100 @@
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import { logger } from '@/lib/logger';
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import { disabledByEnv, effectiveEndpoint, loadState, saveState } from './state';
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import { fetchStatus } from './fetcher';
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import type { UpdateStatus } from './types';
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const HOUR_MS = 60 * 60 * 1000;
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const JITTER_MS = 5 * 60 * 1000; // ± 5 min, keeps containers from syncing
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const FIRST_DELAY_MS = 30 * 1000; // first check ~30s after boot
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const FAILURE_BACKOFF_MS = 15 * 60 * 1000; // after a failed fetch, retry in 15 min
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let currentTimer: NodeJS.Timeout | null = null;
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function jitteredDelay(base: number): number {
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const j = (Math.random() * 2 - 1) * JITTER_MS;
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return Math.max(60_000, base + j);
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}
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function getCurrentVersion(): string {
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return (process.env.NEXT_PUBLIC_APP_VERSION || '').trim();
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}
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export async function checkOnce(opts?: { reason?: string }): Promise<{
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ok: boolean;
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status?: UpdateStatus;
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error?: string;
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}> {
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if (disabledByEnv()) return { ok: false, error: 'disabled by env' };
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const state = await loadState();
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const endpoint = effectiveEndpoint(state);
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if (!endpoint) return { ok: false, error: 'endpoint blank' };
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const current = getCurrentVersion();
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if (!current) return { ok: false, error: 'current version unset' };
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const now = new Date().toISOString();
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const result = await fetchStatus(endpoint, current);
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const next = await loadState();
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next.lastCheckedAt = now;
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if (result.ok) {
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next.lastSuccessAt = now;
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next.status = result.status;
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}
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await saveState(next);
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logger.info('version-check: ran', {
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ok: result.ok,
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severity: result.ok ? result.status.severity : null,
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reason: opts?.reason ?? 'scheduled',
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});
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if (result.ok) return { ok: true, status: result.status };
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return { ok: false, error: result.error };
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}
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async function scheduleNext(delayMs: number): Promise<void> {
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if (currentTimer) clearTimeout(currentTimer);
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const at = new Date(Date.now() + delayMs).toISOString();
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const state = await loadState();
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state.nextScheduledAt = at;
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await saveState(state);
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currentTimer = setTimeout(() => { void tick(); }, delayMs);
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// Don't keep the process alive just for this.
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currentTimer.unref?.();
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}
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async function tick(): Promise<void> {
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const result = await checkOnce({ reason: 'scheduled' });
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const delay = result.ok ? jitteredDelay(HOUR_MS) : FAILURE_BACKOFF_MS;
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await scheduleNext(delay);
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}
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// Idempotent — safe to call from instrumentation hot-reload in dev.
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export async function startScheduler(): Promise<void> {
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if (disabledByEnv()) {
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logger.info('version-check: scheduler not started (disabled by env)');
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return;
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}
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const state = await loadState();
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if (!effectiveEndpoint(state)) {
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logger.info('version-check: scheduler not started (no endpoint)');
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return;
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}
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// If a previous schedule was still in the future, honor it (don't blast on
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// every restart). Cap at one hour so a wildly-in-the-future timestamp can't
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// permanently silence the check.
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let delay = FIRST_DELAY_MS;
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if (state.nextScheduledAt) {
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const remaining = new Date(state.nextScheduledAt).getTime() - Date.now();
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if (remaining > 0) delay = Math.min(remaining, HOUR_MS + JITTER_MS);
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}
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await scheduleNext(delay);
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logger.info('version-check: scheduler started', { nextInMs: delay });
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}
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export async function stopScheduler(): Promise<void> {
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if (currentTimer) clearTimeout(currentTimer);
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currentTimer = null;
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}
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